There’s been a lot of discourse about Critical Role leading into campaign 4 as they geared up for their announcement. People were so sure the company would be switching gears and using Daggerheart as their system instead of D&D. The people of the internet were gasp wrong.

Not to brag (as Ashley Johnson often says on her Beacon talk show, Weird Kids) but I had a feeling they would be sticking with D&D and using Daggerheart for more mini side campaigns. I’m pretty stoked about what we’ve seen of the new setting so far and the new players that will be joining the table. That’s not what I’m writing about today though. While thinking about the fandom, this announcement, and my relationship to Daggerheart, I had a bit of an epiphany.
I’ve tried so hard to get into Daggerheart and have not loved it as much as other people have, and I think I figured out why. The biggest supporters of the game that I see online seem to think that its job is to crush D&D and Wizards of the Coast and become the King of TTRPGs. I think this association with the fanbase has unfortunately soured me on the game somewhat. But here’s the problem – I think they missed the point.
Matt and co have always said that with everything they do on this channel, the biggest motivation is to have fun. If this ever stops being fun for them, they have said they will pack their bags and walk away. They play D&D because it is fun for them. They made Daggerheart because there were things D&D didn’t quite do, so they made a system that did. That doesn’t mean that Daggerheart is supposed to replace the other toys they’ve been playing with though. It’s just another toy in the toybox.
Another reason one shouldn’t assume they would have moved away from D&D is this: there was no way for them to know how much of a home run success they would have with Daggerheart. They are constantly in disbelief at how much we flock to support them. And while I don’t have exact numbers, I think it’s safe to say Candela didn’t do as well as Daggerheart did – although I’m sure it did well enough. (Side note: I really hope this Fall we get more Candela because I have a mighty need for some spooky stories).
The last thing that should have indicated we were probably sticking with the old system (and why I’m actually very excited about this fact) is the new roster of people they’ve pulled into the company. You mean to tell me they got Jeremy Crawford and Chris Perkins to build a homebrew world with Brennan Lee Mulligan and you’re NOT excited to see what they have in store for us?! I know this is a recent development after months of y’all being fired up for Exandria in Daggerheart, but I for one am thrilled to see what they’ve got brewing.

In conclusion, I wish the fans would sit back, touch grass, and let the team cook. It looks like we are in for some epically ambitious storytelling told by some of the best people in the business. I think they deserve a chance to win us over.
